Implementation Guide
The full system architecture: grid specifications, hub node strategy, and the relationship-finder tool concept β everything needed to build and maintain the coordinate framework at scale, from the 78-cell grid down to individual cell documentation.
What you'll learn: The 13 Γ 6 grid structure, hub node documentation format, dimensional content build-out protocols, and similarity-scoring methodology.
What to do: Start with hub nodes β the highest-density intersections β before filling in peripheral coordinate cells.
What to watch for: Cells where multiple frameworks agree on the same analytical question; these produce the most transferable, story-agnostic observations.
PART I: SYSTEM ARCHITECTURE
Story Coordinate Compass
This is a spatial navigation system for story analysis. It treats every story as a mappable territory with two primary dimensions.
- Purpose: Track WHERE you are in a storyβs timeline + WHAT analytical depth to examine
- Format: 2D coordinate grid (Position Γ Dimension)
- Output: Precise coordinate notation like [6:00 / D3]
- Reference: Organized repository of analytical frameworks and concepts accessible at each coordinate
How The System Works
The Story Coordinate Compass functions as both NAVIGATION GRID and REFERENCE ATLAS.
When you locate a coordinate: [6:00 / D3] = βMidpoint,
Cognitive Dimension 3β
The system provides:
- Which frameworks apply to this dimension
- What questions to ask at this position
- What patterns to look for
- How this dimension intersects with others
PART II: STORY COMPASS SPECIFICATIONS
Grid Structure
Horizontal Axis: Story Position (13 points)
12:00 β 1:00 β 2:00 β 3:00 β 4:00 β 5:00 β 6:00 β 7:00 β 8:00 β 9:00 β 10:00 β 11:00 β 12:00 - Represents temporal/structural progression through narrative
- Maps to: Act structures, story beats, dramatic sequences
- Current granularity: 13 positions
- Future expansion: 30-minute beats = 24 positions
Vertical Axis: Story Depth Dimension (6 depths)
- Core Dimension 0: Main Philosophical Conflict, Essential Problem & Thematic Core
- Archetypal Dimension 1: Mythic Patterns & Archetypal Forms
- Psychological Dimension 2: Emotional & Affective States
- Cognitive Dimension 3: Cognitive Dynamics & Belief Systems
- Structural Dimension 4: Structural & Functional Logic
- Surface Dimension 5: Expressive Surface & Symbolic Effects
Grid Capacity: 13 positions Γ 6 dimensions = 78 unique coordinate cells per story
78-Cell Coordinate Grid (Simple View)
| Position | D0: Core | D1: Archetypal | D2: Psychological | D3: Cognitive | D4: Structural | D5: Surface |
|---|---|---|---|---|---|---|
| 12:00 | β | β | β | β | β | β |
| 1:00 | β | β | β | β | β | β |
| 2:00 | β | β | β | β | β | β |
| 3:00 | β | β | β | β | β | β |
| 4:00 | β | β | β | β | β | β |
| 5:00 | β | β | β | β | β | β |
| 6:00 | β | β | β | β | β | β |
| 7:00 | β | β | β | β | β | β |
| 8:00 | β | β | β | β | β | β |
| 9:00 | β | β | β | β | β | β |
| 10:00 | β | β | β | β | β | β |
| 11:00 | β | β | β | β | β | β |
| 12:00 | β | β | β | β | β | β |
Each β represents a unique analytical coordinate where position and dimension intersect.
78-Cell Coordinate Grid (Enhanced View with Key Descriptors)
| Position | D0: Core Problem | D1: Archetypal | D2: Psychological | D3: Cognitive | D4: Structural | D5: Surface |
|---|---|---|---|---|---|---|
| 12:00 | Opening conflict | Call/Threshold | Identity baseline | Audience orientation | Setup/Inciting | Opening imagery |
| 1:00 | Problem escalates | Departure begins | Initial resistance | First impressions | Rising action | Establishing tone |
| 2:00 | Stakes clarify | Helper/Mentor | Internal conflict | Pattern building | Complications | Motif introduction |
| 3:00 | First pressure | Tests begin | Defense activation | First reversal | Plot point 1 | Symbolic shift |
| 4:00 | Choice demanded | Allies/Enemies | Ego under strain | Belief challenge | Commitment | Aesthetic escalation |
| 5:00 | Point of no return | Approach | Identity crisis | Cognitive shift | Midpoint approach | Tonal turn |
| 6:00 | Core revelation | Ordeal/Death-rebirth | Shadow confrontation | Recognition moment | Midpoint | Central symbol |
| 7:00 | Consequences unfold | Reward/Refusal | Integration attempt | Meaning revision | Rising stakes | Visual payoff |
| 8:00 | Truth confronted | Road back | Transformation | Reinterpretation | Plot point 2 | Expressive climax |
| 9:00 | Ultimate pressure | Final ordeal | Ego restructured | Belief revision | Crisis/Dark night | Symbolic peak |
| 10:00 | Synthesis required | Resurrection | New identity | Pattern completion | Climax approach | Aesthetic resolution |
| 11:00 | Final choice | Victory/Defeat | Self-acceptance | Final insight | Falling action | Resolution imagery |
| 12:00 | New equilibrium | Return/Changed world | Integrated self | Meaning solidified | Resolution | Closing symbol |
Note: Both table formats will be developed as interactive web tools where users can click coordinates to access detailed framework guidance.
Coordinate Notation System
Standard Format: [Story Timeline Position / Story Depth Dimension]
Examples:
Extended Notation (for complex analysis): - [3:00-4:00 / D3] = Transition between beats, Cognitive Dimension
PART III: HUB NODE STRATEGY
Concept: Multi-Dimensional Anchor Points
Some concepts are structurally centralβthey appear across multiple dimensions and serve as connection points in the system.
Hub Node Criteria:
- Appears in 3+ dimensions
- Has high analytical utility
- Requires cross-dimensional understanding to grasp fully
Hub Node Examples
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β HUB NODE: SHADOW β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ Primary Dimension: D2 (Psychological)
Also appears in:
- D0: Repressed problem, denied truth
- D1: Underworld descent myths, dark twin archetype
- D3: Projection bias, splitting, confirmation bias
- D5: Mirror imagery, dark doubles, visual inversion
Hub Status: 5 dimensionsβββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β HUB NODE: THRESHOLD β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ Primary Dimension: D1 (Archetypal)
Also appears in:
- D0: Point of no return, irreversible choice
- D4: Structural turning point, act break
Hub Status: 3 dimensionsβββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β HUB NODE: VOICE β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ Primary Dimension: D5 (Expressive Surface)
Also appears in:
- D2: Character identity expression
- D3: Rhetorical authority, ethos
Hub Status: 3 dimensionsβββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
β HUB NODE: RECOGNITION (Anagnorisis) β
βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ Primary Dimension: D4 (Structural)
Also appears in:
- D0: Core realization about problem
- D2: Identity shift moment
- D3: Pattern recognition, belief revision
Hub Status: 4 dimensionsHub Node Documentation Format
[CONCEPT NAME] β Master Entry (Primary Dimension)
Primary Definition:
[Core explanation in primary dimension context]
Cross-Dimensional Presence:
ββ Dimension X: [Function/meaning in this dimension]
ββ Dimension Y: [Function/meaning in this dimension]
ββ Dimension Z: [Function/meaning in this dimension]
See Also:
ββ Related frameworks: [List]
ββ Contrasts with: [List]
Examples:
- [Concrete story instance 1]
- [Concrete story instance 2] Hub Node Visual Treatment
In digital tools:
- Hub nodes appear larger/highlighted in NCM visualization
- Clicking a hub node shows all dimensional connections
- Cross-references automatically populate in all related dimensions
In printed materials:
- Hub nodes marked with special icon (β¬’)
- Cross-reference blocks clearly formatted
- Page numbers for each dimensional appearance listed
PART IV: RELATIONSHIP FINDER TOOL
Overview & Purpose
The Relationship Finder is a cross-system concept lookup and comparison tool designed to help users navigate relationships between different narrative frameworks without flattening distinctions or forcing false equivalences.
Core Problem It Solves: Users working with multiple analytical systems (Jung, Dramatica, Enneagram, etc.) need to understand how concepts relate across frameworks without losing the unique value of each system.
Primary Use Cases:
- Concept Discovery: βIβm analyzing Shadowβshow me where else this appearsβ
- Framework Translation: βI know this is Enneagram Type 4βwhatβs that in Jungian terms?β
- Analytical Completeness: βIβm using Jungβwhat am I missing from other systems?β
- Learning & Exploration: βI understand Dramatica Antagonistβteach me related conceptsβ
Tool Architecture
Database Structure:
CONCEPTS TABLE
ββ Concept ID
ββ Concept Name
ββ Primary Dimension (0-5)
ββ Source Framework (Jung, Dramatica, Enneagram, etc.)
ββ Definition (short)
ββ Narrative Function
ββ Hub Node Status (Y/N)
ββ Cross-Links to related concepts
RELATIONSHIPS TABLE
ββ Concept A ID
ββ Concept B ID
ββ Relationship Type (Equivalent, Resonant, Contrasts, Complements)
ββ Similarity Score (0-100%)
ββ Overlap Description
ββ Distinction Notes
ββ Usage Context Guidance
FRAMEWORKS TABLE
ββ Framework ID
ββ Framework Name
ββ Primary Author/Source
ββ Best Used For
ββ Dimensions Covered
ββ Related Frameworks User Interface Design
Primary Interface: Concept Lookup
βββββββββββββββββββββββββββββββββββββββββββββββ
β FRAMEWORK FINDER β
βββββββββββββββββββββββββββββββββββββββββββββββ
[Step 1] Select Source Framework:
[Dropdown: Jung | Dramatica | Enneagram | Propp | MBTI | Four Temperaments | Defense Mechanisms | Cognitive Biases | etc.]
[Step 2] Select Concept:
[Dropdown: populated based on framework selected]
[Search Results Display Below] Results Display Template:
βββββββββββββββββββββββββββββββββββββββββββββββ
SHADOW (Jung β Psychological Dimension 2)
βββββββββββββββββββββββββββββββββββββββββββββββ
Primary Definition:
Repressed or denied aspects of the self; the "dark side" of personality containing both negative traits we reject and positive potentials we haven't integrated.
Narrative Function:
- Externalizes internal conflict
- Creates character depth through contradiction
- Drives transformation arc through confrontation
Hub Node Status: β Yes (appears in 5 dimensions)
βββββββββββββββββββββββββββββββββββββββββββββ
RELATED CONCEPTS IN OTHER FRAMEWORKS
βββββββββββββββββββββββββββββββββββββββββββββ
β DRAMATICA: Antagonist
Similarity Score: 40% (Partial Overlap)
Where they align:
- Both represent opposing force
- Both can be externalized in story
Where they differ:
- Shadow is internal/psychological content
- Antagonist is functional plot role
- Shadow is repressed self-aspect
- Antagonist serves story argument structure
When to use Shadow lens:
Character psychology, internal conflict, individuation
When to use Antagonist lens:
Plot structure, ensemble balance, argument construction
β ENNEAGRAM: Disintegration Patterns (All Types)
Similarity Score: 55% (Moderate Overlap)
Where they align:
- Both involve regressive/repressed material
- Both activate under stress
- Both require integration work
Where they differ:
- Enneagram tracks predictable stress patterns
- Shadow is broader unconscious content
- Enneagram shows which type β which behaviors
- Shadow doesn't follow fixed patterns
When to use Shadow lens:
General unconscious material, projection dynamics
When to use Enneagram lens:
Character-specific stress responses, growth paths
β COGNITIVE BIASES: Projection Bias
Similarity Score: 70% (Strong Overlap)
Where they align:
- Both involve attributing own traits to others
- Both operate unconsciously
- Both distort perception
Where they differ:
- Shadow is psychological content (what is projected)
- Projection bias is cognitive mechanism (how it's projected)
- Shadow includes positive + negative material
- Projection bias neutral toward content
When to use Shadow lens:
Understanding what psychological material exists
When to use Projection Bias lens:
Understanding the mechanism of misattribution
β DEFENSE MECHANISMS: Denial, Reaction Formation
Similarity Score: 60% (Moderate-Strong Overlap)
Where they align:
- Both protect ego from threatening material
- Both operate unconsciously
- Shadow often maintained through defense mechanisms
Where they differ:
- Defense mechanisms are processes
- Shadow is content being defended against
- Defenses are how; Shadow is what
Relationship: Defense mechanisms MAINTAIN the Shadow
βββββββββββββββββββββββββββββββββββββββββββββ
APPEARS ACROSS DIMENSIONS
βββββββββββββββββββββββββββββββββββββββββββββ
Core Dimension 0: Repressed problem or denied truth
Archetypal Dimension 1: Underworld descent, dark twin myths
Psychological Dimension 2: Primary location (repressed self)
Cognitive Dimension 3: Projection, splitting, confirmation bias
Surface Dimension 5: Mirror imagery, dark doubles, visual inversion
βββββββββββββββββββββββββββββββββββββββββββββ
COORDINATE TAGS (Common Story Positions)
βββββββββββββββββββββββββββββββββββββββββββββ
[2:00-3:00 / D2] β First hints of repressed material
[6:00 / D2] β Midpoint shadow confrontation (classic)
[8:00-9:00 / D2] β Integration attempt or final rejection
βββββββββββββββββββββββββββββββββββββββββββββ
STORY EXAMPLES
βββββββββββββββββββββββββββββββββββββββββββββ
β Star Wars: Luke's shadow = Vader (father + dark potential)
β Fight Club: Narrator's shadow = Tyler Durden (externalized)
β Black Swan: Nina's shadow = Lily + her own dark desires
β The Strange Case of Dr. Jekyll and Mr. Hyde: Literary archetype
βββββββββββββββββββββββββββββββββββββββββββββ
EXPLORE FURTHER
βββββββββββββββββββββββββββββββββββββββββββββ
[Button: View All Jung Concepts]
[Button: View All D2 Psychological Concepts]
[Button: Show Me Contrasting Concepts]
[Button: Deep Dive: Shadow Hub Node Analysis]
βββββββββββββββββββββββββββββββββββββββββββββββ Similarity Scoring Methodology
How similarity scores are calculated:
80-100%: Equivalent (Direct mapping possible)
- Same function in narrative
- Same mechanism
- Same outcome
- Interchangeable in most contexts
Example: Hero (Jung) βοΈ Protagonist (Dramatica) = 90%
50-79%: Strong Resonance (Significant overlap, notable distinctions)
- Overlapping functions
- Different emphases
- Use together for fuller picture
Example: Shadow (Jung) βοΈ Projection Bias (Cognitive) = 70%
30-49%: Partial Resonance (Some overlap, mostly distinct)
- Touch similar territory
- Fundamentally different lenses
- Can complement each other
Example: Shadow (Jung) βοΈ Antagonist (Dramatica) = 40%
0-29%: Minimal Overlap (Contrasting or unrelated)
- Different domains
- Different purposes
- May appear similar but arenβt
Example: Shadow (Jung) βοΈ Three-Act Structure = 5%
Development Requirements
Phase 1: Database Population (Weeks 5-8)
- Catalog all frameworks from dimensional content pages
- Create concept entries for each (estimate: 500-800 concepts)
- Document relationships between high-priority concepts (50-100 key relationships)
- Assign similarity scores through systematic comparison
Phase 2: Interface Build (Weeks 9-12)
- Create search/filter interface
- Build results display templates
- Implement cross-linking
- Add coordinate tag integration
Phase 3: Enhancement (Months 4-6)
- Add story examples for each concept
- Build βFramework Translationβ workflow
- Create saved comparison feature
- Community contribution system (optional)
Technical Stack Recommendations
For Static Site (Phase 1):
- JSON database of concepts + relationships
- JavaScript search/filter
- Lunr.js or Pagefind for search
- No backend required initially
For Dynamic Tool (Phase 2):
- Supabase or Firebase for database
- User accounts for saved searches
- API for concept lookups
- Progressive web app capability
Success Metrics
Tool is working if:
- Users can find concepts across frameworks in <30 seconds
- Similarity scores feel accurate to users
- Users discover relevant frameworks they didnβt know about
- Users report it helps prevent false equivalences
- Users use it to structure multi-framework analyses
Example High-Priority Concept Relationships to Document
Psychological Dimension 2:
- Shadow βοΈ [Antagonist, Projection, Enneagram Disintegration, Dark Double]
- Hero βοΈ [Protagonist, Type 3/8 Enneagram, Ego, Warrior]
- Mentor βοΈ [Guardian, Sage, Type 2, Wise Old Man]
Cognitive Dimension 3:
- Confirmation Bias βοΈ [Shadow Projection, Motivated Reasoning, Selective Attention]
- Cognitive Dissonance βοΈ [Internal Conflict, Value Clash, Belief Revision]
- Dunning-Kruger βοΈ [Hubris, Tragic Flaw, Innocent Archetype]
Structural Dimension 4:
- Midpoint βοΈ [6:00 Position, Ordeal, Point of No Return, Central Reversal]
- Climax βοΈ [9:00-10:00 Position, Final Confrontation, Crisis, Resurrection]
PART V: BUILDING OUT DIMENSIONAL CONTENT
Overview
Section IIA (Story Structure Crosswalk) serves as the template for how dimensional content should be developed. Each dimension requires similar detailed treatment with comprehensive framework documentation.
This section provides the complete blueprint for what needs to be built, organized by dimension, drawing from the comprehensive framework documentation in source materials.
CORE DIMENSION 0: Main Philosophical Conflict, Essential Problem & Thematic Core
Framework Categories to Document:
A. Problem Typologies
- Dramaticaβs 4 Domains (Universe, Physics, Psychology, Mind)
- Dramaticaβs 64 Problem Elements (the atomic problems)
- Four Classic Conflict Types (Man vs.Β Nature, Man vs.Β Society, Man vs.Β Man, Man vs.Β Self)
- Story Conflict Cube (4β8β16 cell system)
- Internal vs.Β External conflict mapping
B. Value Polarity Systems
- McKee value change patterns (truth βοΈ deception, love βοΈ indifference, etc.)
- Moral premise structures
- Thematic question frameworks
- Core tension identification
C. Stakes Frameworks
- Personal, relational, societal, existential
- Nested stakes structures
- Stakes escalation patterns
D. Problem-Solution Architectures
- Dramatica Problem/Solution pairs
- Focus/Direction mechanics
- Throughline intersection logic
Content Structure Notes:
- Follow Section IIA model with crosswalk format
- Each problem type gets: definition, function, mechanics, maps to, transformation tendencies
- Cross-link to Structural Dimension 4 (how problems structure story)
- Cross-link to Psychological Dimension 2 (how problems manifest internally)
Estimated Scope: 60-80 framework entries
ARCHETYPAL DIMENSION 1: Mythic Patterns & Archetypal Forms
Framework Categories to Document:
A. Jungian Archetype Systems
- The 12 Jungian Archetypes (Ego: Innocent, Everyperson, Hero, Caregiver | Soul: Explorer, Rebel, Lover, Creator | Self: Jester, Sage, Magician, Ruler) - Shadow and Shadow Pairings framework
- Anima/Animus dynamics
- Self archetype (integrated wholeness)
- Persona vs.Β Shadow mechanics
B. Monomyth & Journey Structures
- Campbellβs Heroβs Journey (12-17 stages depending on version)
- Voglerβs 5 Dramatic Archetypes (Orphan, Wanderer, Warrior, Martyr, Magician)
- Threshold crossing patterns
- Descent/katabasis myths
- Death-rebirth cycles
- Return with boon motifs
C. Folk & Fairy Tale Systems
- Proppβs 7 Character Functions (Hero, Villain, Dispatcher, Donor, Helper, Princess/Prize, False Hero)
- Proppβs 31 Narrative Functions
- ATU Tale Type Index (selected major types)
- Universal story patterns
D. Mythic Motifs & Symbols
- Sacred marriage
- Underworld descent
- Quest for immortality
- Seasonal/cyclical myths
- Creation/destruction patterns
- Threshold guardians
- Magic helpers
- Tests and trials
E. Moral & Alignment Frameworks
- 6 Moral Alignment Archetypes (adapted from D&D)
- Moral spectrum systems
- Ethical archetype patterns
Content Structure Notes:
- Each archetype includes: psychological shadow, mythic precedent, modern story examples
- Map Campbell stages to Story Compass clock positions
- Cross-link to Psychological D2 (archetypes as psychological patterns)
- Cross-link to Surface D5 (archetypal imagery)
Estimated Scope: 100-150 framework entries
PSYCHOLOGICAL DIMENSION 2: Emotional & Affective States
Framework Categories to Document:
A. Personality Typology Systems
- Enneagram (Types 1-9 with wings, stress lines, growth lines)
- Four Temperaments (Choleric, Sanguine, Melancholic, Phlegmatic)
- MBTI-Based Character Archetypes (8 major types: Analyst, Diplomat, Sentinel, Explorer, etc.)
- βWhat They Want vs.Β What They Fearβ system
B. Defense Mechanisms
- Denial (refusing to acknowledge reality)
- Projection (attributing own feelings/traits to others)
- Splitting (all-good vs.Β all-bad thinking)
- Reaction formation (expressing opposite of true feeling)
- Rationalization (justifying behavior with false reasons)
- Displacement (redirecting emotions to safer target)
- Sublimation (channeling impulses into acceptable outlets)
- Repression (unconscious blocking of threatening material)
- Regression (reverting to earlier developmental stage)
- Intellectualization (avoiding emotion through analysis)
C. Trauma Response Patterns
- Fight (confrontation, aggression, hypervigilance)
- Flight (avoidance, escape, withdrawal)
- Freeze (immobilization, dissociation, numbing)
- Fawn (appeasement, people-pleasing, boundary collapse)
D. Attachment Styles
- Secure attachment (coherent, balanced, trusting)
- Anxious-preoccupied attachment (fear of abandonment, seeking reassurance)
- Dismissive-avoidant attachment (self-reliant, emotionally distant)
- Fearful-avoidant attachment (disorganized, approach-avoidance conflict)
- Internal Working Models (how attachment shapes worldview, expectations, relationship patterns)
E. Shadow Dynamics
- Personal shadow (repressed traits)
- Collective shadow (cultural repressions)
- Projection mechanisms
- Shadow integration processes
- Golden shadow (repressed positive traits)
F. Character Psychology Frameworks
- Ego formation stages
- Identity pressure points
- Internal conflict patterns
- Emotional wound systems
- Character web (Truby) β moral spectrum of responses
G. Aesthetic & Vibrational Systems
- Aesthetic quadrants
- Energy vectors
- Persona archetypes (for character styling)
Content Structure Notes:
- Each system includes: core motivation, wound pattern, growth path, story examples
- Enneagram entries show stress/growth lines
- Defense mechanisms linked to specific story beats
- Cross-link to Cognitive D3 (how psychology affects cognition)
- Cross-link to Archetypal D1 (archetypal psychological patterns)
Estimated Scope: 80-120 framework entries
COGNITIVE DIMENSION 3: Cognitive Dynamics & Belief Systems
Framework Categories to Document:
A. Cognitive Biases (Comprehensive catalog
- 50+ major biases)
- Confirmation bias
- Availability heuristic
- Anchoring bias
- Dunning-Kruger effect
- Fundamental attribution error
- Hindsight bias
- Sunk cost fallacy
- Status quo bias
- Bandwagon effect
- Halo effect
- [Plus 40+ additional documented biases]
B. Logical Fallacies (Comprehensive catalog
- 40+ major fallacies)
- Ad hominem
- Straw man
- False dilemma
- Slippery slope
- Appeal to authority
- Red herring
- Circular reasoning
- Post hoc ergo propter hoc
- Hasty generalization
- No true Scotsman
- [Plus 30+ additional documented fallacies]
C. Rhetorical Modes & Strategies
- Ethos (credibility, character)
- Pathos (emotion, values)
- Logos (logic, reason)
- Kairos (timing, opportunity)
- Persuasion frameworks (Cialdiniβs 6 principles)
- Argumentation structures
D. Information Control Techniques
- Suspense (audience knows less than character)
- Surprise (simultaneous revelation)
- Dramatic irony (audience knows more)
- Mystery (audience assembles clues)
- Unreliable narration
- Narrative misdirection
E. Belief Formation & Revision
- Pattern recognition processes
- Causal inference mechanics
- Ethical reasoning frameworks
- Meaning-making patterns
- Cognitive dissonance mechanics
- Worldview construction
F. Dramatica Mind Systems
- Problem/Solution elements (as cognitive patterns)
- MC Solve/Remain Changed mechanics
- Throughline thinking patterns
Content Structure Notes:
- Each bias/fallacy includes: definition, mechanism, story function, character examples
- Group related cognitive patterns
- Show how biases compound or counteract
- Cross-link to Psychological D2 (psychological origins of cognitive patterns)
- Cross-link to Structural D4 (how cognition affects plot mechanics)
Estimated Scope: 120-150 framework entries
STRUCTURAL DIMENSION 4: Structural & Functional Logic
Framework Categories to Document:
Status: Section IIA (Story Structure Crosswalk) COMPLETED β covers comprehensive structural frameworks
Content Includes:
- Foundational Story Engines (Monomyth, Classical 3-Act, Story as Value Change)
- Structural Geometries (Chiastic, Ring, Frame)
- Episodic & Modular (Episodic, Picaresque)
- Quest & Braided (Quest, Braided Narrative)
- Temporal Disruption (In Medias Res, Nonlinear)
- Contrast Engines (Ordinary βοΈ Extraordinary)
- Five-Act Structure as Diagnostic Lens
Additional Content to Develop:
- Dramatica structure systems (8 archetypes as plot functions, throughlines, signposts)
- Save the Cat 15 beats
- Dan Harmon Story Circle (detailed)
- Genre-specific beat sheets
- Scene function taxonomy (plant, payoff, setup, reminder, revelation)
- Act structure variations (4-act, 5-act detailed treatment)
Integration Notes:
- Section IIA serves as model for all other dimensions
- Add coordinate tags to each structure (where it commonly appears on clock)
- Cross-link to Core D0 (how structure serves problem)
- Cross-link to Surface D5 (how structure manifests expressively)
Estimated Additional Scope: 20-30 framework entries beyond Section IIA
SURFACE DIMENSION 5: Expressive Surface & Symbolic Effects
Framework Categories to Document:
A. Trope Taxonomy
- Character tropes (Chosen One, Mentorβs Death, Dark Lord, Reluctant Hero, etc.)
- Plot tropes (MacGuffin, Chekhovβs Gun, Red Herring, Deus Ex Machina, etc.)
- Setting tropes (Dystopia, Lost World, Haunted House, Hidden Kingdom, etc.)
- Relationship tropes (Enemies to Lovers, Mentor-Student, Found Family, etc.)
- [Curated selection from TV Tropes β 200-300 major tropes]
B. Symbolic Imagery Systems
- Visual symbols (mirrors, thresholds, circles, spirals, doors, windows, etc.)
- Color symbolism (red = passion/danger, white = purity/death, black = mystery/void, etc.)
- Weather symbolism (storm = turmoil, sunshine = hope, fog = confusion, etc.)
- Animal symbolism (wolf = predator, dove = peace, serpent = transformation/deception, etc.)
- Elemental symbolism (fire, water, earth, air)
- Number symbolism (3, 7, 12, etc.)
C. Aesthetic & Tonal Frameworks
- Tone categories (serious, comedic, ironic, sincere, melancholic, etc.)
- Mood palettes (tense, hopeful, ominous, triumphant, etc.)
- Style markers (minimalist, baroque, naturalistic, expressionistic, surreal, etc.)
- Genre aesthetics (noir visual language, western iconography, sci-fi futurism, etc.)
D. Sensory Pattern Systems
- Visual motifs (recurring imagery, color patterns, framing choices)
- Auditory motifs (recurring sounds, musical themes, silence usage)
- Tactile/kinesthetic descriptions
- Olfactory/gustatory cues
- Synesthesia in narrative
E. Tonal Architecture
- Genre mixing patterns (horror-comedy, action-romance, etc.)
- Tonal dissonance (Ordinary βοΈ Extraordinary contrast engine)
- Register shifts (formal βοΈ colloquial)
- Voice consistency vs.Β variation
F. Genre Surface Conventions
- Expected visual language per genre
- Iconic moments and imagery
- Genre-specific symbols
- Aesthetic rule systems
Content Structure Notes:
- Each trope includes: definition, function, variations, subversions, examples
- Symbol entries show: cultural origins, narrative uses, cross-cultural variations
- Group related aesthetic choices
- Show how surface choices encode deeper dimensions
- Cross-link to Archetypal D1 (archetypal imagery)
- Cross-link to Psychological D2 (emotional/aesthetic correspondence)
Estimated Scope: 250-400 framework entries (largest dimension by volume)
Development Template (Following Section IIA Model)
Each dimensional page should include:
1. Dimension Overview
- What this dimension examines
- Why it matters for story analysis
- How it relates to other dimensions
- When to prioritize this lens
2. Framework Categories (Organized A, B, C, etc.)
- Logical groupings of related frameworks
- Clear category definitions
- Usage guidance
3. Individual Framework Entries
Standard format:
[FRAMEWORK NAME]
[Italicized subtitle if applicable]
Definition Box:
- Structural Function
- Defining Logic
- Narrative Mechanics
- Maps To (story types/genres)
- Transformation Arc Tendencies
Examples Callout Box:
- Story example 1
- Story example 2
- Story example 3
Framework Crosswalk (6-Dimension Analysis):
- Core Dimension 0
- Archetypal Dimension 1
- Psychological Dimension 2
- Cognitive Dimension 3
- Structural Dimension 4
- Surface Dimension 5 4. Visual Design Consistency
- Follow 00_STYLE_GUIDE_PHASE1_v5.html
- Use established callout box styles
- Maintain color coding (if applicable)
- Consistent typography hierarchy
5. Integration Features
- Coordinate tags: [6:00 / D2] showing common story positions
- Hub node indicators (β¬’ symbol)
- Cross-references to other dimensions
- Links to Relationship Finder tool
- Related framework suggestions
Integration with Story Coordinate Compass
Each framework entry should include:
Coordinate Tags: Which story positions this
framework commonly appears - Format: [Position / Dimension]
- Example: [6:00 / D2] = Midpoint, Psychological
Dimensional Weight: Primary vs.Β secondary dimension placement
- Primary: Main analytical home
- Secondary: Also appears/applies in these dimensions
- Tertiary: Minor relevance or edge cases
Hub Node Status: If applicable
- Mark concepts appearing in 3+ dimensions
- Link to Hub Nodes Reference Document
Cross-Links: To related frameworks in other dimensions
- βSee alsoβ references
- βContrasts withβ references
- βComplementsβ references
Quality Control Checklist
For each dimensional content page:
Content Sources
Primary Documentation:
- Comprehensive framework documentation (source files)
- Section IIA as structural template
- 00_STYLE_GUIDE_PHASE1_v5.html for visual consistency
- Framework Bibliography (Appendix C
- to be developed)
Cross-Reference:
- Hub Nodes Reference Document (tracks multi-dimensional concepts)
- Relationship Finder database (concept relationships)
- Story Compass coordinate system (positional mapping)
PART VI: EXPANDABILITY TOOLS & PROTOCOLS
For each dimensional page:
Tool 1: New Entry Template
Use this standardized format when adding new concepts to the system:
## [CONCEPT NAME]
**Primary Dimension:** [0-5]
**Secondary Dimensions:** [List]
**Source Framework:** [System/Author]
**Core Definition:**
[1-2 sentence definition]
**Function in Narrative:**
[What it does, what work it performs]
**Distinguishing Features:**
[What makes it unique or different from similar concepts]
**Cross-References:**
ββ Resonates with: [Similar concepts]
ββ Contrasts with: [Opposite concepts]
ββ Applied in: [Where it appears in stories]
**Examples:**
- [Concrete story instance 1]
- [Concrete story instance 2]
**Dimensional Weight Distribution:**
- Dimension X: [Primary/Secondary/Tertiary]
- Dimension Y: [Primary/Secondary/Tertiary] Tool 2: Audit Trigger System
Automatic review triggers to maintain system coherence:
| Trigger Condition | Action Required |
|---|---|
| 25 new entries added | Run positional audit across all dimensions |
| New framework added | Create crosswalk document |
| Canβt locate concept twice | Add entry points and cross-references |
| 5+ references to same concept | Consider hub node status |
| Cross-system confusion reported | Build equivalence/resonance table |
| Dimension feels overcrowded | Review for possible sub-dimension structure |
| User canβt find expected content | Add signposting and navigation aids |
Tool 3: Version Control Strategy
Track system evolution over time:
Version Numbering:
- Major version (1.0 β 2.0): Fundamental structural changes, dimension reorganization
- Minor version (1.0 β 1.1): New frameworks added, dimensions expanded
- Patch version (1.1 β 1.1.1): Corrections, clarifications, minor additions
Version Documentation:
- Changelog documenting all additions/changes
- Migration guides for users of previous versions
- Archived copies of previous versions for reference
Tool 4: Gap Identification Matrix
Systematically identify missing content:
| Dimension | Framework Coverage | Identified Gaps | Priority |
|---|---|---|---|
| D0: Core Problem | High | Need more problem typologies | Medium |
| D1: Archetypal | High | Could expand ATU tale types | Low |
| D2: Psychological | Medium | Need more trauma models | High |
| D3: Cognitive | Medium | Could add persuasion frameworks | Medium |
| D4: Structural | High | Well-covered | Low |
| D5: Expressive | Low | Need trope taxonomy expansion | High |
PART VII: IMMEDIATE DELIVERABLES (v1.0 Launch)
Deliverable Set A: Core Web Pages (COMPLETE)
Status: 8 HTML pages built and styled
- Master Outline (navigation hub)
- Section I: Orientation
- Section IIA: Story Structure Crosswalk
- Section II: Horizontal Axis
- Section III: Vertical Axis (Dimensions)
- Section IV: Intersection Logic
- Section V: Navigation Protocols
- Section VI: Practical Application (existing HTML page in project)
Next Steps:
- Unify in single GitHub repository
- Fix all internal navigation links
- Deploy to GitHub Pages
- Test on mobile devices
- Cross-link Section VI practical templates with coordinate tools
Deliverable Set B: Printable Resources (HIGH PRIORITY)
B1: Story Compass Blank Template (PDF)
- Full-page 13Γ6 grid
- Clean, printable design
- Fillable spaces for coordinate notes
- Usage instructions on reverse
- Timeline: Week 1
B2: Story Depth Dimensions Poster (PDF)
- Visual diagram of all 6 dimensions
- Framework categories for each dimension
- Hub node indicators
- Cross-reference notation guide
- Coordinate system integration
- Printable at poster size (18Γ24β or A2)
- Timeline: Week 2
B3: Coordinate Quick Reference (PDF)
- 1-page cheat sheet
- Key story positions (12:00, 3:00, 6:00, 9:00, 12:00)
- Dimension overview with key questions
- Notation examples
- Lamination-friendly design
- Timeline: Week 1
B4: Dimensional Framework Guides (6 PDFs)
- One detailed guide per dimension
- Complete framework listings
- Cross-references to other dimensions
- Examples and applications
- Timeline: Weeks 3-4
B5: Hub Nodes Reference Document (PDF) - Comprehensive list of all identified hub nodes
- Cross-dimensional mapping for each
- Usage guidance and examples
- Visual connection diagrams
- Timeline: Week 4
B6: Analysis Templates from Section VI (PDF Set)
Based on Section VI: Practical Application HTML page, these printable templates include:
Logging Templates:
- Scene Log Format with Coordinates (basic version)
- Condensed Scene Log (quick logging)
- Multi-Film Comparison Template
- Dimension Analysis Worksheet
- Cross-Reference Tracking Sheet
- Intersection Analysis Template
Organizational Tools:
- Spreadsheet system templates
- Visual mapping guides
- Comparative analysis frameworks
- Presentation format guides (academic, blog, video essay)
- Timeline: Week 3
Deliverable Set C: Simple Web Tools (MEDIUM PRIORITY)
C1: Coordinate Notation Generator (Web Form)
Function:
- User selects Story Position (dropdown: 12:00 through 12:00)
- User selects Dimension (dropdown: D0-D5)
- Tool generates notation: [6:00 / D3]
- Tool displays: βMidpoint, Cognitive & Rhetorical Dynamicsβ
- Tool shows: Brief description + link to full dimension page
Tech Stack: Vanilla HTML/CSS/JS (no framework needed) Timeline: Week 2
C2: Interactive Story Compass (SVG/Canvas)
Function:
- Visual clock face with 13 position markers
- 6 concentric rings (dimensions)
- Click a position β highlights that column
- Click a dimension ring β highlights that row
- Intersection highlights with coordinate notation
- βLearn moreβ button links to relevant content
Tech Stack: SVG + vanilla JavaScript Timeline: Week 3
C3: Analysis Template Generator (Form β Markdown)
Function:
- User enters: Story title, scene description, coordinate
- Tool generates pre-populated analysis template with:
- Dimensional analysis questions for selected coordinate
- Framework checklists
- Notes section
- Export options: Markdown, plain text, print view
Tech Stack: HTML form + JavaScript Timeline: Week 4
C4: Site-Wide Search (Static)
Function:
- Search across all HTML pages
- Highlight coordinate notation matches
- Filter by dimension
- Jump to results on page
Tech Stack: Pagefind (static site search, no backend) Timeline: Week 2
Deliverable Set D: Depth Dimensions Diagram (LOWER PRIORITY)
Phase 1: Static SVG (Week 5)
- Clean reference diagram
- All dimensions labeled
- Printable
Phase 2: Clickable Regions (Weeks 6-8)
- Click dimension β expands with framework list
- Hover for tooltip descriptions
- Links to detailed dimension pages
- Hub nodes visually highlighted
PART VIII: LONGER-TERM DELIVERABLES (v2.0 and beyond)
User Accounts + Saved Analyses
Requirements:
- Backend database (Supabase recommended)
- User authentication
- Story library (user creates entries for each story analyzed)
- Coordinate-based note system
- Export to PDF
Timeline: Months 4-6
Shared Template Library
Requirements:
- Public/private sharing options
- Community-submitted analysis templates
- Rating/commenting system
- Search and filter
- Moderation tools
Timeline: Months 6-9
Advanced Visualization Tools
Possible Features:
- Heat maps showing story activity distribution
- Transformation arc tracker across dimensions
- Comparative analysis (two stories side-by-side)
- Timeline mapper with drag-and-drop beats
Timeline: Months 9-12
PART IX: DEPLOYMENT ROADMAP
Week 1: Unify & Deploy Static Site
Week 2: Add Essential Tools
Week 3-4: Enhancement Phase
Week 5-8: Polish & Feedback
PART X: DECISION POINTS & OPEN QUESTIONS
Story Compass Granularity
Decision: Start with 13 positions, design for future expansion to 24
Rationale: 78 cells is manageable complexity; can add finer increments later
Dimensional Reference Poster Priority
Decision: Static first, interactive later
Rationale: Users need stable reference image immediately; interactivity is enhancement
Tool Priority Order
Decision: Printables β Simple web tools β Backend features
Rationale: Maximum utility with minimum development time; gather user feedback before building complex features
PART XI: SUCCESS METRICS (How to know itβs working)
Phase 1 Success Indicators (Weeks 1-4)
Phase 2 Success Indicators (Weeks 5-8)
Long-Term Success Indicators (Months 3-12)
APPENDIX A: TERMINOLOGY GLOSSARY
Story Compass: 2D coordinate grid tracking position (horizontal) Γ dimension (vertical)
Coordinate: Specific intersection point, notated as
[Story Timeline Position / Story Depth Dimension]
Story Depth Dimension: One of six analytical depths (0-5) in the Coordinate Compass system
Hub Node: Concept appearing in 3+ dimensions, serving as connection point
Equivalence Mapping: Direct 80%+ overlap between concepts from different systems
Resonance Notation: Indicating similarity without claiming equivalence
Cross-Dimensional Analysis: Examining a coordinate across multiple dimensions simultaneously
APPENDIX B: COORDINATE NOTATION EXAMPLES
Single coordinate: [6:00 / D2] =
Midpoint at Psychological dimension
Range notation: [3:00-6:00 / D4] = Act
II examined structurally
Multi-dimensional: [9:00 / D1+D2] =
Crisis examined mythically AND psychologically
Full story scan: [All / D0] = Examining
Core Problem across entire timeline
Deep dive: [6:00 / All] = Midpoint
examined across all six dimensions
APPENDIX C: FRAMEWORK SOURCE REFERENCES
See separate Framework Bibliography document (to be developed as standalone HTML page)
This comprehensive bibliography will include:
- Primary source texts for all frameworks
- Author attributions
- Publication information
- Recommended reading sequences
- Framework family trees showing conceptual lineages
Dimensions to be documented:
- Core Dimension 0 sources
- Archetypal Dimension 1 sources (Campbell, Propp, Jung, ATU Index)
- Psychological Dimension 2 sources (Enneagram, Temperaments, Defense Mechanisms)
- Cognitive Dimension 3 sources (Kahneman, Cialdini, Fallacy compendiums)
- Structural Dimension 4 sources (McKee, Dramatica, Save the Cat, Harmon)
- Surface Dimension 5 sources (TV Tropes, Symbol dictionaries, Genre studies)
APPENDIX D: CROSS-SYSTEM MAPPING TOOL (Concept)
Purpose: Help users navigate between different narrative frameworks and identify overlaps/distinctions
Practical Tool Vision
Concept Comparison Tool (Web Interface)
User inputs:
- Select Concept A (from any framework)
- Select Concept B (from any framework)
- System outputs: Similarity score, distinctions, usage contexts
Example Interface:
Compare: [Jung: Shadow βΌ] with [Dramatica: Antagonist βΌ]
Similarity Score: 40% (Partial Overlap)
Where they align:
- Both represent opposing force
- Both can be externalized
Where they differ:
- Shadow is internal/psychological
- Antagonist is functional/plot role
- Shadow is repressed self-aspect
- Antagonist serves story argument
When to use Shadow lens: Character psychology, internal conflict, individuation
When to use Antagonist lens: Plot structure, ensemble balance, argument
Related concepts you might also consider:
- Defense mechanisms (Projection)
- Cognitive biases (Confirmation bias)
- Enneagram disintegration points Framework Translator Tool (Future Development)
Concept: Help users βtranslateβ analysis from one system to another
Use Case: βI analyzed this character using Enneagram Type 4. What would that look like in Jungian terms?β
System Response:
- Maps Type 4 core wounds β Shadow material
- Suggests relevant Jungian archetypes
- Flags where direct translation isnβt possible
- Recommends complementary frameworks
Implementation Notes
This tool would require:
- Database of frameworks and concepts
- Curated relationship mappings
- Clear βconfidence scoresβ for overlaps
- Explicit documentation of where frameworks diverge
Development Priority: Phase 3 (after core coordinate system is stable)
APPENDIX E: IMPLEMENTATION CHECKLIST
Content Complete
Technical Infrastructure
User-Facing Tools
Documentation
END OF IMPLEMENTATION GUIDE v1.0
This document consolidates working materials from multiple drafts and serves as the definitive reference for building out the Story Analysis Coordinate System. Update version number as system evolves.
- D0: Point of no return, irreversible choice
- D4: Structural turning point, act break
- D2: Character identity expression
- D3: Rhetorical authority, ethos
- D0: Core realization about problem
- D2: Identity shift moment
- D3: Pattern recognition, belief revision
Implementation Guide v1.0 Β· Story Analysis Coordinate System